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Course Details

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Duration
3 years
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Intake Date
27 November 2024
13 March 2025
17 July 2025
29 September 2025
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Awarding Body
APU, Malaysia
About APU

Why choose APU?

Malaysia’s Premier Digital Tech University
Malaysia’s Premier Digital Tech University
No.1 for International Students in Malaysia (QS World University Ranking 2024)
No.1 for International Students in Malaysia (QS World University Ranking 2025)
5-Star Excellence Rating SETARA
5-Star Excellence Rating (SETARA)
100% Employability Rate
100% Employability Rate
Ranked No.16 for International Students in the World
Ranked No.16 for International Students in the World
More than 80,000 Graduates & Alumni
More than 80,000 Graduates & Alumni
Requirements

Admission Requirements

General Requirements
Direct Entry to Level 1 of the Degree
STPM
  • 2 Passes in STPM with minimum Grade C (GP 2.0) in any subject with a Pass in Mathematics at SPM.
  • Pass an interview or a portfolio review.

*Strong Mathematics would be an added advantage.
A-Level
  • 2 Passes in A-Level and with a Pass in Mathematics at SPM/O-Level/IGCSE or equivalent.
  • Pass an interview or a portfolio review.

*Strong Mathematics would be an added advantage.
*Overseas qualification that are equivalent to 12th Grade/A Level/HSC are accepted.
UEC
  • 5 Grade B Passes in UEC in any subjects including a Pass in Mathematics.
  • Pass an interview or a portfolio review.

*Strong Mathematics would be an added advantage.
Matriculation/ Foundation
  • A pass in Matriculation or Foundation studies with minimum CGPA of 2.0 with a Pass in Mathematics at SPM/IGCSE/O-Level or its equivalent.
  • Pass an interview or a portfolio review.
Direct Entry to Level 2 of the Degree
ICT Related Diplomas
  • Diploma with a minimum CGPA of 2.50 and a Pass in Mathematics at SPM/IGCSE/O-Level or its equivalent.
  • Pass an interview or a portfolio review.

Note: Student with CGPA above 2.0 and below 2.5 may be accepted using rigorous assessment conducted by APU and subject to the approval of the Academic Board.
 
Any qualification that APU accepts as equivalent to the above.     

The above entry requirements may differ for specific programmes based on the latest programme standards published by Malaysian Qualifications Agency (MQA). The qualification and entry requirements for the programmes will be determined based on the "Comparison List of Equivalency of International Qualifications with SPM (O-Levels equivalent) and STPM (A-Levels equivalent)" published by Malaysian Qualifications Agency (MQA).   
 
English Requirements
International Students
  • IELTS : 5.5
  • TOEFL IBT : 46
  • Pearson (PTE) : 51
  • MUET : Band 4

 For more information please click HERE

Programme Outline

What We Teach

This programme is specifically designed to provide students with:
 

  • Knowledge, skills, and abilities required by a technical professional in the field of computer games.
  • The ability to critically evaluate the design, logic, and implementation of computer games.
  • Facility with advanced techniques for computer graphics and 3D digital animation.
  • Degree Level 1

    Students will learn fundamental skills required by technical Games Development professionals, and the basic understanding of programming and systems design. Some specialised modules will provide them basic knowledge of interactive computer games development, such as logic design, graphics and more. The modules will also help them develop personal and organisational skills, as well as nurture creativity and innovation.

    Common Modules
     
    • System Analysis & Design
    • Programming with Python
    • Mathematical Concepts for Computing
    • Fundamental of Entrepreneurship
    Specialised Modules
     
    • Computer Games Design: Documentation
    • Computer Games Level Design
    • Introduction to Graphics & Basic 3D Applications
    • Introduction to Scripting for 3D Applications
    • Digital Imaging Production
    Elective Modules (Choose 2)
     
    • Intercultural Awareness and Cultural Diversity OR Digital Thinking and Innovation
    • Introduction to Object-oriented Programming OR Introduction to C Programming
  • Degree Level 2

    In-depth games analysis and design skills will be learnt, in which students will gain a better understanding of the complete computer games production lifecycle, that includes character modelling, special effects, computer graphics, animation, mathematics and more. We will further nurture their creativity and innovation as well as independent learning to prepare them for the workplace.

    Common Modules
     
    • Programming for Data Analysis
    • Innovation Process
    • Research Methods for Computing and Technology
    Specialised Modules
     
    • Analogue Games
    • Basic 3D Computer Character Modelling
    • Believable Models for Games & Virtual Reality
    • Computer Games Design: High Concept and Preproduction
    • Computer Games Design: Production and Testing
    • Computer Graphics
    • Games Engines
    • Imaging & Special Effects
    • Mathematics for Computer Graphics
       
  • Internship (16 Weeks)

    Students will undertake an Internship/Industrial Training for a minimum period of 16 weeks to prepare them for a smooth transition from the classroom to the working environment.

  • Degree Level 3

    Students will make use of their previous studies and industrial experience to extend their familiarity in the field of Computer Games Development and to refine their personal and professional development. Students will move further into advanced techniques for computer graphics and animation. A final year project requires them to investigate and develop a solution for a real-world problem - they will demonstrate their ability to combine technical knowledge, critical thinking and analytical skills to produce a personal achievement portfolio.

    Common Modules
     
    • Venture Building
    • Project Management
    Specialised Modules
     
    • 3D Computer Graphics
    • Advanced 3D Character Modelling and Animation
    • Audio For Computer Games
    • Multimedia Techniques For Animation, Games & Film Effects
    • Programming Techniques for Animation & Computer Games
    • Investigations in Computer Games Development
    • Computer Games Development Project
    • HCI and Usability
    Elective Modules (Choose 1)
     
    • Mobile Multimedia and Gaming OR MMOG Services & Communities
  • MQA Compulsory Subjects*

    • Appreciation of Ethics and Civilisation (M’sian Students)
    • Malay Communication Language (Int’l Students)
    • Philosophy and Current Issues
    • Workplace Professional Skills
    • Integrity and Anti-corruption
    • Co-Curriculum
    (*All students are required to successfully complete these modules as stipulated by the Malaysian Qualification Agency.) 
  • Computer Games Development @ APU

    Game Development is the processes, techniques, theories and practices related to the creation of predominantly digital games but can also extend to non-digital games as well as game-based applications. It is a process that involves a combination of multi-disciplinary sets of knowledge and skills ranging from programming to psychology; and from artistic flair to business acumen. The game development process may involve just a single individual or a team of people working for a large development studio.

    Game Development is a fusion of three major disciplines, namely Game Technology, Game Art and Game Design. The industry can also be expanded to a broad umbrella of serious games, educational games and table-top games.

    Our Success Stories, Our Pride in the Computer Games industry.

    Wan Hazmer - Ex-Lead Game Designer of Final Fantasy XV, Square Enix and Founder, CEO and Game Director at Metronomik Sdn Bhd

    Years before joining SQUARE ENIX Tokyo in 2010, Hazmer was a student in APIIT. He became a programmer in an advertising agency, then moved on to lecturing in APU while creating indie games on the side. In 2008, he took the great leap to Tokyo to join the Japanese game industry. After working on FINAL FANTASY TYPE-0 as a Game Designer, he now brings life to the exotic locales of FINAL FANTASY XV as Lead Game Designer of the Culture Team, mixing the real and fantastic to achieve new levels of immersive gameplay.

    In December 2017, with aims to contribute to the Malaysian gaming industry scene, Hazmer returned to Malaysia and founded Metronomik Sdn Bhd. With his contribution, we anticipate the formation of a new realm of games development within the country.

    Jussi Pekka Tuomi - Developer of Flail Rider and Super Flail Rider

    Jussi graduated from the BSc (Hons) in Computer Games Development at APU. When he was a full-time student from Finland, Jussi is also the Developer of Flail Rider, a game inspired by his Ludum Dare project. To date, the game has been downloaded for more than 2 million copies on App Store and Google Play. In January 2017, Jussi participated the Taipei Game Show, in which he demonstrated his creation to over 400,000 computer games enthusiasts.

    To view the facilities provided for Computer Games Development, click Here.

  • Learn About The World of Video Games

    Here Are Some Notable International Games Studios In Malaysia
     

    Codemasters Studios is one of UK’s largest independent games developer. They established a Kuala Lumpur Studio in 2006. In 2021, they became proud members of the EA SPORTS™ family.

    Streamline Studios is an independent US/Dutch outsourcing and game development studio that established a KL presence in 2010. Their art outsourcing projects include Final Fantasy XV and Street Fighter V to name a few.

    Bandai Namco is a Japanese multi-national video game developer and publisher which established their Malaysian Studio in 2016. Bandai Namco is famous for games such as Tekken, Soulcalibur and Dark Souls.

    Larian Studios is an independent video game developer and publisher founded in Belgium. It is the studio behind award-winning RPGs in the Divinity universe as well as Baldur's Gate 3, the best-selling game on both Steam and GOG.com on the day of its early access launch. Larian
    opened its Malaysian office in 2021.

    Double Eleven is a British video game developer and publisher. In 2021, Double Eleven opened their first studio outside UK right here in Kuala Lumpur. The studio worked on games such as Rust, Minecraft Dungeons and good simulator.

Facilities

Facilities at APU

The APU Centre Point & Atrium serves as a melting pot of cultures from all over the world. Here, cultural activities are organised regularly at the campus, fostering long-lasting intercultural relationships among APU students, who come from over 130 countries.

 

Remote video URL
Career Path

Your Career Path

Games Programmer
Games Developer
Games Quality Assurance Tester
Technical Director
Team Manager
Mobile Game Developer
Game Designer
Level Editor
Games Producer
Gameplay Programmer
Games Community Manager
FEES & Certification

Ready, Set, Go.

Whether you are locals or traveling here, we have the options for you to pursue your dreams.

Malaysian

RM31,700

Year 1

RM32,800

Year 2

RM33,800

Year 3

RM98,300

Total for Malaysian

International

RM32,000
(USD8,000)

Year 1

RM33,100
(USD8,275)

Year 2

RM34,400
(USD8,600)

Year 3

RM99,500
(USD24,875)

Total for International

Programme code : (R2/0211/6/0042)(08/25)(A6216)

* Fees stated here do not include Deposits and other Miscellaneous Fees. Please refer to Fee Guide for details.

All information is correct at the time of publication, but is subject to change in the interest of continuing improvement.